using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("SetRenderQue")]
	public class SetRenderQue : MonoBehaviour
	{
		public int queue => method_2<int>("queue");

		public bool includeChildren => method_2<bool>("includeChildren");

		public List<int> queues => method_3<Class250<int>>("queues")?.method_25();

		public SetRenderQue(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SetRenderQue(IntPtr address)
			: this(address, "SetRenderQue")
		{
		}

		public void Start()
		{
			method_8("Start");
		}
	}
}
